Races

Here is a list of the races (species) on the continent

Also see Racial Classes

Humans
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Elves
New subrace: Sea Elves (+1 Con, Aquatic)

Dwarves
New subrace: Ash Dwarves (+1 Cha, fire resistance)

New subrace: Star Dwarves (+1 Int, resist altitude sickness, learn one cantrip)

Gnomes
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Halflings and Tieflings
These races do not really have any place in the world, but I will still allow them as playable races.

Hobgoblins
+2 Con, +1 to two different scores of your choice

Darkvision

Martial Tradition: You gain proficiency in History, Intimidation

Languages: Common, Goblin

You have advantage on saves against fear.

Goblins
+2 Dex, pick a subrace

Darkvision

Languages: Common and Goblin

Proficient in Stealth

Backstabbers: Once per round you may Sneak Attack (with a finesse or ranged weapon in the conditions of the Rogue's class feature). You add your proficiency bonus to damage.

Nimble: you can move through the space of any creature larger than you

Forest goblins +1 int, can attempt to hide even when obscured only by a (larger) creature

Cave goblins: +1 con, resist poison damage and have advantage on saves against poison

Sea goblins: +1 str ("unbelievable for their size"), Aquatic

Orcs
Just use half orc profile? 4-level racial class? 1-level racial class? TBA

Danad
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Ereté
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Nightling
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Valekind
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